brushpossum
by laurin waller, nicolas keel and manuela widmer
within the first few weeks of our bachelor course, we made a simple game with game maker based on retro games. for this project, i worked in collaboration with laurin waller, who did most of the coding and with nicolas keel, who supported both, coding and designing. i was in charge of creating the characters and background, which included character animation, level design and designing a tile map. the goal of the game is to colour your own field just like the template, while avoiding and hinder enemies. as a first game project, this was a rather success, since we made a fun and exciting game.
within the first few weeks of our bachelor course, we made a simple game with game maker based on retro games. for this project, i worked in collaboration with laurin waller, who did most of the coding and with nicolas keel, who supported both, coding and designing. i was in charge of creating the characters and background, which included character animation, level design and designing a tile map. the goal of the game is to colour your own field just like the template, while avoiding and hinder enemies. as a first game project, this was a rather success, since we made a fun and exciting game.


