drench:
a dry tap tale



by less than three studios

at the end of our first semester of the game design bachelor course, the whole class worked on one big project. systematically we made teams for mechanics, story, art, technic and music. first, i joined the mechanics team, which created the levels, character abilities and puzzles. after we finished our work in the mechanics team, i switched to the technical team, since i was eager to develop my skills in programming. drench is a story adventure game, with four levels, which are being played at the same time. the four creatures must work together to restore the wasteland‘s flow of water. fell free to play our game via the qr-code on pc.