mirror
screen
i developed this game in the game art – art game module, where it was important to experiment and try something out of the ordinary. it was encouraged to work with ai generated contend, be it images, music, text or even code. i decided to work with a camera input, since i thought, a visitor of an exhibition would always be fascinated by its own reflection and enjoy a bit of simple playing around. in mirror screen the program recognizes shapes of the camera image and objects bounce off it. the objects can trigger shaders, which then distort the image. like this, the gamer can guide the objects and have fun moving around.