second
dealing
by andreea vraciu, andrei mataoanu, marius stokkebro, nicholas maurer, peter gaspar and manuela widmer
a deadly gambling game, originating from a game jam, and being continued until a full release on steam.
i was in charge of the art; i modeled and textured the items, keepsakes and surrounding area. the biggest challenge being the distortion shader, leading to many adaptions until the models looked right in game.
[work in progress]
a deadly gambling game, originating from a game jam, and being continued until a full release on steam.
i was in charge of the art; i modeled and textured the items, keepsakes and surrounding area. the biggest challenge being the distortion shader, leading to many adaptions until the models looked right in game.
[work in progress]







